<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Carl Lieberman</title><link>https://carl.ac/</link><description>Recent content on Carl Lieberman</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Sat, 25 Sep 2021 00:00:00 -0800</lastBuildDate><atom:link href="https://carl.ac/index.xml" rel="self" type="application/rss+xml"/><item><title>Board Game Reviews</title><link>https://carl.ac/board-game-reviews/</link><pubDate>Sat, 25 Sep 2021 00:00:00 -0800</pubDate><guid>https://carl.ac/board-game-reviews/</guid><description>&lt;div id="outline-container-headline-1" class="outline-2"&gt;
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7 Wonders Duel
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&lt;p&gt;An impressive little game that somehow fits many of the highs of a game of &lt;em&gt;Civilization&lt;/em&gt; into a fast-paced 30-minute drafting game. I enjoy the &lt;em&gt;Pantheon&lt;/em&gt; expansion for strengthening science and military while adding more interesting choices and effects, but it does make it more thinky and slows things down.&lt;/p&gt;
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4/5&lt;/p&gt;
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Arkham Horror: The Card Game
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&lt;p&gt;A triumph in tabletop gaming.
Deep deckbuilding, difficult decisions every turn, constant tension, and brilliant exploration of the design space.
It is also mean, expensive, and administratively intensive.
This is one I&amp;#39;m very happy to play with a friend and their complete collection rather than own myself.&lt;/p&gt;</description></item><item><title>Video Game Reviews</title><link>https://carl.ac/video-game-reviews/</link><pubDate>Sat, 25 Sep 2021 00:00:00 -0800</pubDate><guid>https://carl.ac/video-game-reviews/</guid><description>&lt;div id="outline-container-headline-1" class="outline-2"&gt;
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007: Nightfire
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&lt;p&gt;The single-player campaign is surprisingly deep thanks to challenges, some open levels, and plenty of weapons, but the package is rounded out by a great multiplayer mode with AI bots, a rarity at the time.&lt;/p&gt;
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4/5&lt;/p&gt;
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13 Sentinels: Aegis Rim
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&lt;p&gt;The best-told narrative I&amp;#39;ve ever seen in a game. Gripping for all 30+ hours, and had me constantly thinking about how all its pieces fit together. Superb localization and art.&lt;/p&gt;</description></item><item><title>New Paper on Bereavement and Creativity</title><link>https://carl.ac/death-bereavement-creativity/</link><pubDate>Mon, 30 Oct 2017 00:00:00 -0800</pubDate><guid>https://carl.ac/death-bereavement-creativity/</guid><description>&lt;p&gt;
I am proud to announce that &lt;a href="http://pubsonline.informs.org/doi/abs/10.1287/mnsc.2017.2850"&gt;Death, Bereavement, and Creativity&lt;/a&gt;, coauthored with &lt;a href="http://people.brandeis.edu/~kgraddy/"&gt;Kathryn Graddy&lt;/a&gt;, is now available through the Articles in Advance series at Management Science.
The paper explores the link between its eponymous concepts, finding that despite the folk &amp;#34;wisdom&amp;#34; that &lt;a href="https://en.wikipedia.org/wiki/Picasso%2527s_Blue_Period"&gt;artists do their best work while suffering&lt;/a&gt;, the link seems to be negative.
Media coverage by The Independent on an earlier version of the paper is available &lt;a href="https://www.independent.co.uk/arts-entertainment/art/news/painters-did-not-produce-best-work-when-suffering-emotional-turmoil-research-says-a6783706.html"&gt;here&lt;/a&gt;.
On a personal note, this paper represents my first published research paper as an author.&lt;/p&gt;</description></item><item><title>Blogging with Emacs, Org, and GitHub Pages</title><link>https://carl.ac/blogging-with-emacs-org-github-pages/</link><pubDate>Tue, 16 May 2017 00:00:00 -0800</pubDate><guid>https://carl.ac/blogging-with-emacs-org-github-pages/</guid><description>&lt;p&gt;
When I chose hosting and content management solutions for this website, I knew the blog portion would be the hardest.
A bio page, a link to my GitHub profile, these are easy.
But blogs are dynamic, and require much more background logic to manage.
I made my hosting and content management decisions very deliberately, and I wanted to do a rundown of my setup in case anyone else finds it useful.&lt;/p&gt;</description></item><item><title>(Finally) Buying a Good Monitor: Adventures in Hedonism and Native 4K</title><link>https://carl.ac/4k-monitor/</link><pubDate>Tue, 09 May 2017 00:00:00 -0800</pubDate><guid>https://carl.ac/4k-monitor/</guid><description>&lt;p&gt;
I built my first computer about a decade ago and can still rattle off all of its components.
Gigabyte EP45-UD3R, Intel Core 2 Quad Q9550, nVidia GTX 260 216 Core, 8 GB of OCZ Reaper DDR2 1066 RAM, a Western Digital 500 GB 7200 RPM hard drive, Creative Fatal1ty sound card, Antec 1200 case&lt;sup class="footnote-reference"&gt;&lt;a id="footnote-reference-1" href="#footnote-1"&gt;1&lt;/a&gt;&lt;/sup&gt;, 750 watt Corsair power supply, Lite-On 48x DVD-RW drive.
I had no fewer than three Razer products whose names I will pretend not to remember.
But even though I looked at it way longer than any other component, I couldn&amp;#39;t tell you the monitor I had.
It was a 1680x1050 flatscreen somewhere in the 22&amp;#34; to 24&amp;#34; range, and it was bad, but that&amp;#39;s all I know.
I just treated it as a necessary evil that took budget away from the real computer, like a Windows Vista license.&lt;/p&gt;</description></item><item><title>Five Months with Rocksmith 2014</title><link>https://carl.ac/five-months-with-rocksmith/</link><pubDate>Thu, 26 Jan 2017 00:00:00 -0800</pubDate><guid>https://carl.ac/five-months-with-rocksmith/</guid><description>&lt;div id="outline-container-headline-1" class="outline-2"&gt;
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Break on Through
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&lt;p&gt;I used to be pretty good with &lt;a href="https://en.wikipedia.org/wiki/Guitar_Hero"&gt;tiny fake guitars&lt;/a&gt;.
Not &lt;a href="https://www.youtube.com/watch?v=O783UwqYvAo"&gt;&amp;#34;Through the Fire and Flames&amp;#34;&lt;/a&gt; good but still &lt;a href="https://www.youtube.com/watch?v=UpDY9oII73E"&gt;&amp;#34;Satch Boogie&amp;#34;&lt;/a&gt; good.&lt;sup class="footnote-reference"&gt;&lt;a id="footnote-reference-1" href="#footnote-1"&gt;1&lt;/a&gt;&lt;/sup&gt;
Many an evening was spent with friends and family over a copy of &lt;em&gt;&lt;a href="https://en.wikipedia.org/wiki/Rock_Band_(video_game)"&gt;Rock Band&lt;/a&gt;&lt;/em&gt; or &lt;em&gt;&lt;a href="https://en.wikipedia.org/wiki/Guitar_Hero_World_Tour"&gt;Guitar Hero: World Tour&lt;/a&gt;&lt;/em&gt;, but we as a civilization collectively decided after &lt;em&gt;&lt;a href="https://en.wikipedia.org/wiki/Lego_Rock_Band"&gt;Lego Rock Band&lt;/a&gt;&lt;/em&gt; and &lt;em&gt;&lt;a href="https://en.wikipedia.org/wiki/Guitar_Hero:_Van_Halen"&gt;Guitar Hero: Van Halen&lt;/a&gt;&lt;/em&gt; that the fake instrument rhythm games had gone too far, leaving sales dwindling and relegating our Fisher-Price instruments to the attic.&lt;/p&gt;</description></item><item><title>Integrating Baloo File Search with Emacs</title><link>https://carl.ac/emacs-baloo/</link><pubDate>Fri, 25 Nov 2016 00:00:00 -0800</pubDate><guid>https://carl.ac/emacs-baloo/</guid><description>&lt;p&gt;
I use &lt;a href="https://www.kde.org/"&gt;KDE&lt;/a&gt; on the desktop.
Although most of my userland operations are done in Emacs and Firefox, I tend to appreciate the choice when handling tasks more complex than text-based processes.
KWin, the default window manager, features a superb set of per-application rules that come in handy while playing games, like forcing borderless fullscreen or always keeping a window on top.
Plasma is stuffed to the brim with features and hooks, and I&amp;#39;ve exploited them before when writing &lt;a href="https://github.com/carldotac/kdeconnect.el"&gt;my first Emacs package&lt;/a&gt; to ease certain operations between Emacs and my mobile devices.
But one feature I&amp;#39;ve always missed has been desktop search.
KDE offers the excellent &lt;a href="https://github.com/KDE/baloo"&gt;Baloo&lt;/a&gt;, a file indexer that handles both metadata and content, and its integration with &lt;a href="https://userbase.kde.org/Plasma/Krunner"&gt;Krunner&lt;/a&gt; is the main reason I use the latter.
As a matter of fact, despite Krunner&amp;#39;s many features, like arithmetic and dictionary lookups, I only ever use it for finding files and launching applications.
I can improve this workflow.&lt;/p&gt;</description></item><item><title>Introducing kdeconnect.el: My First Emacs Package</title><link>https://carl.ac/introducing-kdeconnect-el/</link><pubDate>Sun, 23 Oct 2016 00:00:00 -0800</pubDate><guid>https://carl.ac/introducing-kdeconnect-el/</guid><description>&lt;p&gt;
I&amp;#39;ve used Emacs since I was an impressionable sophomore in college hearing about this weird old program&amp;#39;s ability to integrate with everything a social scientist needs: R, LaTeX, Bash, and just about anything else you can do with text on a computer.
Though I started using GNU/Linux casually in middle school&lt;sup class="footnote-reference"&gt;&lt;a id="footnote-reference-1" href="#footnote-1"&gt;1&lt;/a&gt;&lt;/sup&gt;, I never really learned about how any of it worked or the culture around &lt;a href="https://en.wikipedia.org/wiki/Free_software"&gt;free software&lt;/a&gt; until I played with Arch Linux for the first time.&lt;sup class="footnote-reference"&gt;&lt;a id="footnote-reference-2" href="#footnote-2"&gt;2&lt;/a&gt;&lt;/sup&gt;
While Arch started it, Emacs is the piece of software that has stayed with me the most.
For just about any computing task that isn&amp;#39;t browsing the web or playing games,&lt;sup class="footnote-reference"&gt;&lt;a id="footnote-reference-3" href="#footnote-3"&gt;3&lt;/a&gt;&lt;/sup&gt; Emacs is front and center.
I am heavily indebted to the Emacs community for writing extensions such as &lt;a href="http://ess.r-project.org/"&gt;Emacs Speaks Statistics&lt;/a&gt;, &lt;a href="https://www.gnu.org/software/auctex/"&gt;AUCTeX&lt;/a&gt;, and &lt;a href="http://orgmode.org/"&gt;org-mode&lt;/a&gt; that are integral to my workflow.&lt;/p&gt;</description></item><item><title>Research</title><link>https://carl.ac/research/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://carl.ac/research/</guid><description>&lt;h2 id="working-papers"&gt;Working Papers&lt;/h2&gt;
&lt;p&gt;Nonresponse Bias in Labor Force Statistics: Estimates Using Administrative Data (contact for draft) (with Jonathan Eggleston, Yarissa Gonzalez, Tim Trudell, and John Voorheis).&lt;br&gt;
Adapted from technical report: &lt;a href="https://www.census.gov/library/working-papers/2024/adrm/CES-WP-24-02.html"&gt;Incorporating Administrative Data in Survey Weights for the Basic Monthly Current Population Survey&lt;/a&gt;.&lt;/p&gt;
&lt;h2 id="publications"&gt;Publications&lt;/h2&gt;
&lt;p&gt;&lt;a href="https://www.aeaweb.org/articles?id=10.1257/aeri.20230413"&gt;The Impact of Criminal Financial Sanctions: A Multi-State Analysis of Survey and Administrative Data&lt;/a&gt; (with Keith Finlay, Matthew Gross, Elizabeth Luh, and Michael Mueller-Smith).&lt;br&gt;
&lt;em&gt;American Economic Review: Insights&lt;/em&gt; 6.4 (2024): 490-508.&lt;br&gt;
Working paper version: &lt;a href="https://www.nber.org/papers/w31581"&gt;NBER Working Paper #31581&lt;/a&gt;.&lt;br&gt;
Subsumes two prior working papers circulated as &lt;a href="https://www.census.gov/library/working-papers/2023/adrm/CES-WP-23-06.html"&gt;Criminal Court Fees, Earnings, and Expenditures: A Multi-State RD Analysis of Survey and Adminstrative Data&lt;/a&gt; (with Elizabeth Luh and Michael Mueller-Smith) and &lt;a href="http://sites.lsa.umich.edu/mgms/wp-content/uploads/sites/283/2023/01/CJARS_FinSanc_DRF_20230119.pdf"&gt;The Impact of Financial Sanctions: Regression Discontinuity Evidence from Driver Responsibility Programs in Michigan and Texas&lt;/a&gt; (by Keith Finlay, Matthew Gross, Michael Mueller-Smith, and Elizabeth Luh).&lt;/p&gt;</description></item><item><title>Teaching</title><link>https://carl.ac/teaching/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://carl.ac/teaching/</guid><description>&lt;p&gt;ECO 343, Economic Inequality and the Role of Government, Princeton University (Nominated by professor for graduate school teaching award consideration)&lt;br&gt;
Assistant in Instruction for Ilyana Kuziemko&lt;br&gt;
Spring 2020&lt;/p&gt;
&lt;p&gt;ECO 332, Economics of Health and Health Care, Princeton University&lt;br&gt;
Assistant in Instruction for Veronica Grembi&lt;br&gt;
Fall 2019&lt;/p&gt;
&lt;p&gt;Econ 184B, Econometrics, Brandeis University&lt;br&gt;
Teaching Assistant for Zhuan Pei and Davide Pettenuzzo&lt;br&gt;
Fall 2014, Spring 2015&lt;/p&gt;</description></item></channel></rss>